AI Insights · Timothy · July 2025
Top 5 Hypercasual Games Performance in France, Q2 2025
Explore the performance trends of the top five hypercasual games in France during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the hypercasual gaming market in France saw varied performances among the top five games on the unified platform, as reported by Sensor Tower.
Block Blast! from Hungry Studio maintained strong weekly downloads throughout the quarter, peaking at around 144K in late May. The game started with approximately 125K downloads in early April and experienced a dip in early June but recovered to 130K by the end of the quarter. Weekly active users showed a gradual decline, starting from 2.7M and ending around 2.3M.
Vita Mahjong by Vita Studio saw a steady increase in weekly active users, starting at 461K and reaching approximately 597K by the end of June. Downloads fluctuated, with a notable peak of over 100K in early June. Revenue remained relatively stable, averaging around $400 to $500 weekly.
Piano Game 7: Tiles Music Song from Thai Mai experienced a significant rise in weekly downloads, starting at 13K in early April and climbing to nearly 94K by the end of June. Active users also increased steadily, from 53K to over 213K throughout the quarter.
Word Search Explorer® by PlaySimple Games saw consistent weekly revenue, peaking at about $627 in late April. Downloads varied, with an initial spike at 62K, dropping in mid-quarter, and stabilizing around 45K by the end of June. Active users showed an upward trend, reaching a high of 229K in early June.
Lastly, Crossword Master - Word Puzzle by Easybrain Ltd experienced a decline in weekly downloads, starting at 65K and decreasing to 20K by the end of June. Active users followed a similar pattern, with a significant drop from 340K to 158K over the quarter. Revenue saw a slight decrease, starting at $751 and ending at $374.
For more detailed insights and data, visit Sensor Tower's platform.